The Pit

Type: TA Map
World: Mars/Lava/Lush/Archipelago

Created by: AndrewAce3158

Requirements: CC, v3.1 patch

Players: 2, 4
Map Size: 16 x 16
Memory: 32MB
File Size: 1.57MB
Start Positions: 10

--General
A dirt and grass filled pit, surrounded by red, rocky cliffs with forested sandy areas in the corners.

--Resources
Wind is low so use solar.

Most metal patches lie on the red rim, but there are a few in the pit. There are lots and lots of rocks to reclaim on the red cliffs.

--Strategy
Deciding which way to expand on this map is difficult. Whichever way you go you're moving closer to an opponent. Expanding along the rim will provide you with the most metal. You can build in the pit if you want, but you may end up being the target of all players. Keep your defense strong. Defending from three sides is not easy. A mobile army should be easiest. Pump out lots of units from a Commander guarded plant and use constructors to reclaim rocks from around the cliff. Gravity is low so some cannon defense might help.

--Artificial Intelligence
The rockets start flying after 10 minutes, accompanied by cannon kbots and missile vehicles. The AIs kill each other quickly on this map and you'll usually end up battling a single well expanded AI that will produce armies of advanced kbots and vehicles. The AI uses no advanced buildings.

--Tools Used
• Annihilator - main map construction
• TAEB - minimap rendering
• Notepad - AI creation, editing OTA settings
• HPI View/Pack - inserting AI

ReadMe last modified: 02/01/02
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